LocatorReactionStateMixin<T extends StatefulWidget> mixin Null safety

Convenience mixin that provides MobX reaction functions which can rely on the surrounding ObservableLocatorScope.

autorunWithLocator and reactionWithLocator are similar to their autorun and reaction function counterparts, but these functions will also re-run their callbacks if the ObservableLocatorScope provides a different locator. This avoids reactions that listen to stale locators.

Furthermore, reactions made with these functions are also automatically disposed when the widget is disposed. They can still be disposed early by calling the provided reaction disposer or disposing the reaction in the fn callback.

Superclass Constraints
Annotations

Properties

widget → T
The current configuration.
read-onlyinherited
context BuildContext
The location in the tree where this widget builds.
read-onlyinherited
mounted bool
Whether this State object is currently in a tree.
read-onlyinherited
hashCode int
The hash code for this object.
read-onlyinherited
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
autorunWithLocator(LocatorAutorunFn fn, {String? name, int? delay, ReactiveContext? context, OnError? onError}) → ReactionDisposer
Executes the specified fn, whenever the dependent observables change. Also executes fn when the observable locator scope changes.
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
@protectedinherited
deactivate() → void
Called when this object is removed from the tree.
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
override
didUpdateWidget(covariant T oldWidget) → void
Called whenever the widget configuration changes.
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
reactionWithLocator<T>(LocatorReactionFn<T> fn, ReactionEffect<T> effect, {String? name, int? delay, bool? fireImmediately, EqualityComparer<T>? equals, ReactiveContext? context, OnError? onError}) → ReactionDisposer
Executes the fn function and tracks the observables used in it, re-executing whenever the dependent observables change or the observable locator scope changes. If the T value returned by fn is different, the effect function is executed.
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
@protectedinherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited