MarkerLayerOptions class

Configuration for marker layer

Inheritance

Constructors

MarkerLayerOptions({Key? key, List<Marker> markers = const [], bool? rotate = false, Offset? rotateOrigin, AlignmentGeometry? rotateAlignment = Alignment.center, bool usePxCache = true, Stream<void>? rebuild})

Properties

hashCode int
The hash code for this object.
no setterinherited
key Key?
finalinherited
markers List<Marker>
final
rebuild Stream<void>?
finalinherited
rotate bool?
If true markers will be counter rotated to the map rotation
final
rotateAlignment AlignmentGeometry?
The alignment of the origin, relative to the size of the box.
final
rotateOrigin Offset?
The origin of the coordinate system (relative to the upper left corner of this render object) in which to apply the matrix.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
usePxCache bool
Toggle marker position caching. Enabling will improve performance, but may introducen errors when adding/removing markers. Default is enabled (true).
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited