LoaderBuilder class
A Widget that replace its content with different widgets depends on the state of the loader.
{@tool snippet}
Example of simple LoaderBuilder:
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Flutter Loader Demo')),
body: LoaderBuilder(
loader: () => Future.delayed(Duration(seconds: 3), () => 'Hello World'),
builder: (context, controller, child) {
switch(controller.state) {
case LoaderState.error:
return ElevatedButton(
child: 'Error: ${controller.error}.\n\nClick here to try again',
onPressed: () => controller.load(),
);
case LoaderState.loaded:
return Text('Loaded: ${controller.data}')
case LoaderState.init:
case LoaderState.loading:
default:
return CircularProgressIndicator();
}
}
),
);
}
{@end-tool}
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- LoaderBuilder
Constructors
- LoaderBuilder({Key? key, required FutureProvider loader, required LoaderWidgetBuilder builder, Widget? child, bool autoLoad = true})
Properties
- autoLoad → bool
-
Whether the loader will load the data automatically in the beginning
final
- builder → LoaderWidgetBuilder
-
Builds UI with the given LoaderController context.
final
- child → Widget?
-
The child widget which will be used by builder for caching purpose.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- loader → FutureProvider
-
Provides a Future which will do the actual work for loading data.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _LoaderBuilderState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited