InputFieldState<T> class

The current state of an InputField.




context → BuildContext
The location in the tree where this widget builds. [...]
read-only, inherited
errorText → String
The current validation error returned by the InputField.validator callback, or null if no errors have been triggered. This updates on reset or validate.
hasError → bool
Returns true if this field has any validation errors.
hashCode → int
The hash code for this object. [...]
read-only, inherited
mounted → bool
Whether this State object is currently in a tree. [...]
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
value ↔ T
read / write
wantKeepAlive → bool
Whether the current instance should be kept alive. [...]
widget InputField<T>
The current configuration. [...]
read-only, inherited


build(BuildContext context) → Widget
This method must not be called directly. Use InputField.buildInputField() instead.
buildInputField(BuildContext context, Widget builder) → Widget
deactivate() → void
Called when this object is removed from the tree. [...]
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
didChange(T newValue) → void
Updates this field's state to the new value. Useful for responding to child widget changes, e.g. Slider's Slider.onChanged argument. [...]
didChangeDependencies() → void
Called when a dependency of this State object changes. [...]
@mustCallSuper, @protected, inherited
didUpdateWidget(covariant InputField<T> oldWidget) → void
Called whenever the widget configuration changes. [...]
@mustCallSuper, @protected, inherited
dispose() → void
Called when this object is removed from the tree permanently. [...]
@mustCallSuper, @protected, inherited
initState() → void
Initializes the input field by automatically registering itself to an InputForm ancestor (if there is one). [...]
isEnabled() → bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload. [...]
@mustCallSuper, @protected, inherited
reset() → void
Resets the field to its initial value and clears error indication. Also invokes onChanged().
save() → void
Saves a changed field value by invoking onSave() and writing value at path into map. [...]
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
setValue(T newValue) → void
Sets the value associated with this form field. [...]
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
toString({DiagnosticLevel minLevel =}) → String
Returns a string representation of this object.
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode. [...]
updateKeepAlive() → void
Whenever wantKeepAlive should change then updateKeepAlive must be called.
validate() → bool
Calls InputField.validators to set the errorText. Returns true if all validations succeed.


operator ==(Object other) → bool
The equality operator. [...]