TileMatrix constructor

TileMatrix(
  1. int zoomLevel,
  2. int matrixWidth,
  3. int matrixHeight,
  4. int tileWidth,
  5. int tileHeight,
  6. double xPixelSize,
  7. double yPixelSize,
)

Implementation

TileMatrix(this.zoomLevel, this.matrixWidth, this.matrixHeight,
    this.tileWidth, this.tileHeight, this.xPixelSize, this.yPixelSize);