Interactor<T extends StatefulWidget> class

Base class for the busiess object that handles events that published on EventBus. It should be used as base class to a State of a StatefulWidget.

class MyInteractorWidget extends StatefulWidget {
 @override
 MyInteractor createState() => MyInteractor();
}

class MyInteractor extends Interactor<MyInteractorWidget> {
  @override
  Widget build(BuildContext context) {
    ...
  }

  @override
  Subscription subscribeEvents() => eventBus
    .respond<EventA>(this._responderA)
    .respond<EventB>(this._responderB);
}
Inheritance

Constructors

Interactor()

Properties

eventBus EventBus
EventBus provided by ancestor EventBusWidget Cannot not be accessed in initState or dispose, as state has not yet or had been removed from element tree.
@protected, read-only
context BuildContext
The location in the tree where this widget builds.
read-only, inherited
hashCode → int
The hash code for this object.
read-only, inherited
mounted → bool
Whether this State object is currently in a tree.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
widget → T
The current configuration.
read-only, inherited

Methods

didChangeDependencies() → void
Called when a dependency of this State object changes. [...]
override
dispose() → void
Called when this object is removed from the tree permanently. [...]
override
subscribeEvents(EventBus eventBus) Subscription
A method that all concrete interactors should implement, should calling subscribe to EventBus here. [...]
@protected
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
@protected, inherited
deactivate() → void
Called when this object is removed from the tree.
@mustCallSuper, @protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didUpdateWidget(covariant T oldWidget) → void
Called whenever the widget configuration changes.
@mustCallSuper, @protected, inherited
initState() → void
Called when this object is inserted into the tree.
@mustCallSuper, @protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
@mustCallSuper, @protected, inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
@protected, inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug}) → String
Returns a string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited