CountdownTimer

A simple flutter countdown timer widget.Count down through the end timestamp,Trigger an event after the countdown ends.

Installing

Add this to your package's pubspec.yaml file:

dependencies:
  flutter_countdown_timer: ^4.1.0

Install it

$ flutter pub get

CountdownTimer

name description
endWidget The widget displayed at the end of the countdown
widgetBuilder Widget Function(BuildContext context, CurrentRemainingTime time)
controller CountdownTimer start and dispose controller
endTime Countdown end time stamp
onEnd Countdown end event
textStyle Text color

CountdownTimerController

name description
endTime Countdown end time stamp
onEnd Countdown end event

Example

Simple to use

int endTime = DateTime.now().millisecondsSinceEpoch + 1000 * 30;

...
CountdownTimer(
  endTime: endTime,
),

Execute event at end.

int endTime = DateTime.now().millisecondsSinceEpoch + 1000 * 30;

void onEnd() {
  print('onEnd');
}

...
CountdownTimer(
  endTime: endTime,
  onEnd: onEnd,
),

Use the controller to end the countdown early.

  CountdownTimerController controller;
  int endTime = DateTime.now().millisecondsSinceEpoch + 1000 * 30;

  @override
  void initState() {
    super.initState();
    controller = CountdownTimerController(endTime: endTime, onEnd: onEnd);
  }

  void onEnd() {
    print('onEnd');
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Center(
          CountdownTimer(
              controller: controller,
              onEnd: onEnd,
              endTime: endTime,
          ),
      ),
      floatingActionButton: FloatingActionButton(
        child: Icon(Icons.stop),
        onPressed: () {
          onEnd();
          controller.disposeTimer();
        },
      ),
    );
  }

  @override
  void dispose() {
    controller.dispose();
    super.dispose();
  }

Custom style.

  int endTime = DateTime.now().millisecondsSinceEpoch + 1000 * 30;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Center(
          CountdownTimer(
            endTime: endTime,
            widgetBuilder: (_, CurrentRemainingTime time) {
              if (time == null) {
                return Text('Game over');
              }
              return Text(
                  'days: [ ${time.days} ], hours: [ ${time.hours} ], min: [ ${time.min} ], sec: [ ${time.sec} ]');
            },
          ),
      ),
    );
  }

Using millisecond animation

class _CountdownTimerPageState extends State

@override void initState() { super.initState(); controller = CountdownTimerController(endTime: endTime, onEnd: onEnd, vsync: this); }

@override Widget build(BuildContext context) { return Scaffold( body: Column( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children:

}

### In ListView.builder

class ListViewPage extends StatefulWidget { static final String rName = "ListView";

@override _ListViewPageState createState() => _ListViewPageState(); }

class _ListViewPageState extends State

@override Widget build(BuildContext context) { return Scaffold( body: ListView.builder( itemCount: 200, itemBuilder: (context, index) { if (index == 0) { return _CountdownDemo(endTime); } else { return Container( height: 200, color: Colors.blue, margin: EdgeInsets.all(10), ); } }, ), ); } }

class _CountdownDemo extends StatefulWidget { final int endTime;

_CountdownDemo(this.endTime);

@override __CountdownDemoState createState() => __CountdownDemoState(); }

class __CountdownDemoState extends State<_CountdownDemo> { CountdownTimerController countdownTimerController;

@override Widget build(BuildContext context) { return CountdownTimer( controller: countdownTimerController, ); }

@override void initState() { super.initState(); countdownTimerController = CountdownTimerController(endTime: widget.endTime); } }

## Countdown

CountdownController countdownController = CountdownController(duration: Duration(minutes: 1));

Scaffold( body: Center( child: Countdown(countdownController: countdownController), ), floatingActionButton: FloatingActionButton( child: Icon(countdownController.isRunning ? Icons.stop : Icons.play_arrow), onPressed: () { if(!countdownController.isRunning) { ///start countdownController.start(); } else { ///pause countdownController.stop(); } setState(() { ///change icon }); }, ), )

![countdown.gif](https://github.com/wuweijian1997/FlutterCountdownTimer/blob/master/example/countdown.gif)

![000.gif](https://github.com/wuweijian1997/FlutterCountdownTimer/blob/master/example/001.gif)

![./example_2.png](https://github.com/wuweijian1997/FlutterCountdownTimer/blob/master/example/example_2.jpg)
![/example_0.png](https://github.com/wuweijian1997/FlutterCountdownTimer/blob/master/example/example_0.jpg)

![example_1.png](https://github.com/wuweijian1997/FlutterCountdownTimer/blob/master/example/example_1.jpg)
![000.gif](https://github.com/wuweijian1997/FlutterCountdownTimer/blob/master/example/000.gif)