WheelColorPicker class
A button which you can click to pop out an overlay containing a wheel of color pieces.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- WheelColorPicker
Constructors
-
WheelColorPicker({Key? key, FanAnimationConfig animationConfig = const FanAnimationConfig(), required void onSelect(Color), required Color defaultColor, required double innerRadius, required double pieceHeight, required double buttonSize, void onTap(Color)?, ButtonBehaviour? behaviour = ButtonBehaviour.longPressToOpen, bool stickToButton = true, List<
List< colorList = defaultAvailableColors, double fanPieceBorderSize = 0, bool debugMode = false})Color> > -
A button which you can click to pop out an overlay containing a wheel
of color pieces.
const
Properties
- animationConfig → FanAnimationConfig
-
see FanAnimationConfig for detail
animationConfig determines the animation behaviour of this widget
final
- behaviour → ButtonBehaviour?
-
see ButtonBehaviour, ButtonBehaviour.longPressToOpen
ButtonBehaviour.clickToOpen
final
-
color picking button's size
final
-
colorList
→ List<
List< Color> > -
List of slice of colors you want to show
The inner list represents a slice of colors
final
- debugMode → bool
-
final
- defaultColor → Color
-
default button color
final
- fanPieceBorderSize → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- innerRadius → double
-
when considering this wheel as a donut shaped widget,
inner radius of the wheel
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onSelect → void Function(Color)
-
callback function which gets invoked when one color is picked
final
- onTap → (void Function(Color)?)
-
final
- pieceHeight → double
-
Imagine the wheel as a donut shaped cake,
One can cut it into multiple slices,
Then, if we cut one slice into equal height pieces, each piece would share
the same height.
Height of each fan piece
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stickToButton → bool
-
stickToButton will cause the overlay to center at the WheelInkButton
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited