FanAnimationConfig class Null safety Models
FanAnimationConfig is used by FanSliceDelegate and FanFlowDelegation to determine the animation pattern of the wheel
Constructors
- FanAnimationConfig({RayAnimationConfig rayAnimationConfig = const RayAnimationConfig(), RotationAnimationConfig rotationAnimationConfig = const RotationAnimationConfig(), OpacityAnimationConfig opacityAnimationConfig = const OpacityAnimationConfig(), ScaleAnimationConfig scaleAnimationConfig = const ScaleAnimationConfig(), int animationDurationInMillisecond = 1400})
-
const
Properties
- animationDurationInMillisecond → int
-
final
- hashCode → int
-
The hash code for this object.
read-only, inherited
- opacityAnimationConfig → OpacityAnimationConfig
-
final
- rayAnimationConfig → RayAnimationConfig
-
final
- rotationAnimationConfig → RotationAnimationConfig
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- scaleAnimationConfig → ScaleAnimationConfig
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited