ChipsInput<T> class Null safety

Inheritance

Constructors

ChipsInput({Key? key, List<T> initialValue = const [], InputDecoration decoration = const InputDecoration(), bool enabled = true, required ChipsBuilder<T> chipBuilder, required ChipsBuilder<T> suggestionBuilder, required ChipsInputSuggestions<T> findSuggestions, required ValueChanged<List<T>> onChanged, int? maxChips, TextStyle? textStyle, double? suggestionsBoxMaxHeight, TextInputType inputType = TextInputType.text, TextOverflow textOverflow = TextOverflow.clip, bool obscureText = false, bool autocorrect = true, String? actionLabel, TextInputAction inputAction = TextInputAction.done, Brightness keyboardAppearance = Brightness.light, TextCapitalization textCapitalization = TextCapitalization.none, bool autofocus = false, bool allowChipEditing = false, FocusNode? focusNode, List<T>? initialSuggestions})
const

Properties

actionLabel String?
final
allowChipEditing bool
final
autocorrect bool
final
autofocus bool
final
chipBuilder ChipsBuilder<T>
final
decoration InputDecoration
final
enabled bool
final
findSuggestions ChipsInputSuggestions<T>
final
focusNode FocusNode?
final
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
initialSuggestions List<T>?
final
initialValue List<T>
final
inputAction TextInputAction
final
inputType TextInputType
final
key Key?
Controls how one widget replaces another widget in the tree. [...]
final, inherited
keyboardAppearance Brightness
final
maxChips int?
final
obscureText bool
final
onChanged ValueChanged<List<T>>
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
suggestionBuilder ChipsBuilder<T>
final
suggestionsBoxMaxHeight double?
final
textCapitalization TextCapitalization
final
textOverflow TextOverflow
final
textStyle TextStyle?
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
createState() ChipsInputState<T>
Creates the mutable state for this widget at a given location in the tree. [...]
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object. [...]
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited