PaymentDialog class

Tan.nguyen 4/21/21 : Define PaymentDialog

Usage:

PaymentDialog(
  paymentStatus: 'Successful',
  message: 'Thank you for the payment',
)

See also: dialogHeight height of dialog default is 300 dialogWidth width of dialog icon icon of payment status paymentStatus as String: ex: Successful, or fail from partner, etc message display message of dialog paymentStatusStyle, messageStyle TextStyle buttonName you can custom button name: ex: OK, cancel with custom size, style, etc.. via buttonStyle, buttonColor, onPressButton handle func onPress

Inheritance

Constructors

PaymentDialog({Key? key, double? dialogHeight, double? dialogWidth, Icon? icon, Color? iconColor, double? iconSize, String? paymentStatus, TextStyle? paymentStatusStyle, String? message, TextStyle? messageStyle, String? buttonName, TextStyle? buttonStyle, Function? onPressButton, Color? buttonColor})
Function on press button
const

Properties

buttonColor Color?
Button name as String: ex: ok, confirm
final
buttonName String?
Message text style
final
buttonStyle TextStyle?
Button color default value is Color.fromRGBO(59, 183, 207, 1)
final
dialogHeight double?
final
dialogWidth double?
Dialog height
final
hashCode int
The hash code for this object.
no setterinherited
icon Icon?
Dialog width
final
iconColor Color?
Icon of payment status
final
iconSize double?
Icon color of payment status
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
message String?
Payment status style
final
messageStyle TextStyle?
Display message of dialog
final
onPressButton Function?
Button style as TextStyle
final
paymentStatus String?
Set iconSize default value is 50
final
paymentStatusStyle TextStyle?
paymentStatus as String: ex: Successful, or fail from partner, etc
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _PaymentDialogState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited