InfoDialog class

Define InfoDialog

Usage:

InfoDialog(
  tittle: 'tittle',
  content: 'Your message',
)

See also: dialogHeight height of dialog default is 300 dialogWidth width of dialog tittle, content display title and content of dialog tittleStyle, contentStyle TextStyle buttonName you can custom button name: ex: OK, cancel with custom size, style, etc.. via buttonWidth, buttonHeight, buttonStyle onPressButton handle func onPress

Inheritance

Constructors

InfoDialog({Key? key, double? dialogWidth, double? dialogHeight, double? topDialogWidth, double? topDialogHeight, Color? topDialogColor, double? centerDialogWidth, double? centerDialogHeight, String? content, TextStyle? contentStyle, String? title, TextStyle? titleStyle, double? buttonWidth, double? buttonHeight, Color? buttonColor, String? buttonName, TextStyle? buttonStyle, Function? onPressButton})
const

Properties

buttonColor Color?
Height of button
final
buttonHeight double?
Width of button
final
buttonName String?
Button color:
final
buttonStyle TextStyle?
Button name
final
buttonWidth double?
Content of dialog as TextStyle
final
centerDialogHeight double?
Set center dialog width
final
centerDialogWidth double?
Style of title as TextStyle
final
content String?
Set center dialog height
final
contentStyle TextStyle?
Content of dialog
final
dialogHeight double?
Set width of dialog
final
dialogWidth double?
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onPressButton Function?
Button style as TextStyle
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
title String?
Set top dialog color
final
titleStyle TextStyle?
Title of dialog
final
topDialogColor Color?
Set height of top dialog
final
topDialogHeight double?
Set width of top dialog
final
topDialogWidth double?
Set height of dialog
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _InfoDialogState
Function when press button
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited