shader method
T
shader({
- Duration? delay,
- Duration? duration,
- Curve? curve,
- FragmentShader? shader,
- EdgeInsets? overflow,
- ShaderLayer? layer,
- ShaderUpdateCallback? update,
Adds a ShaderEffect that applies an animated fragment shader to a target.
Implementation
T shader({
Duration? delay,
Duration? duration,
Curve? curve,
ui.FragmentShader? shader,
EdgeInsets? overflow,
ShaderLayer? layer,
ShaderUpdateCallback? update,
}) =>
addEffect(ShaderEffect(
delay: delay,
duration: duration,
curve: curve,
shader: shader,
overflow: overflow,
layer: layer,
update: update,
));