flogState function
Use flogState to produce logs regarding state changes.
by adding a feature, this log will be filtered based off of
the features that you are allowing to print via
Flog.setUp(features: [...])
leave feature
null to always print to console
Implementation
void flogState(Object? object, [Object? feature]) {
if (_delegate.flogState != null) _delegate.flogState!(object, feature);
_filterAndLog(_FlogTag.state, object, feature: feature);
}