FloatingAnimation class

Inheritance

Constructors

FloatingAnimation({Key? key, int maxShapes = 50, double speedMultiplier = 1.0, double sizeMultiplier = 1.0, String selectedShape = 'circle', Map<String, Color> shapeColors = const {'circle' : Colors.blue, 'rectangle' : Colors.green, 'heart' : Colors.red, 'triangle' : Colors.purple}, FloatingDirection direction = FloatingDirection.up, double spawnRate = 10.0, IconData? icon, Image? image, void customPaintMethod(Canvas, Offset, double, Paint)?, bool enableRotation = false, double rotationSpeedMultiplier = 1.0, bool enablePulse = false, double pulseSpeed = 2.0, double pulseAmplitude = 0.3, bool useDepthOpacity = true})
const

Properties

customPaintMethod → void Function(Canvas, Offset, double, Paint)?
final
direction → FloatingDirection
final
enablePulse → bool
final
enableRotation → bool
final
hashCode → int
The hash code for this object.
no setterinherited
icon → IconData?
final
image → Image?
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
maxShapes → int
final
pulseAmplitude → double
final
pulseSpeed → double
final
rotationSpeedMultiplier → double
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectedShape → String
final
shapeColors → Map<String, Color>
final
sizeMultiplier → double
final
spawnRate → double
final
speedMultiplier → double
final
useDepthOpacity → bool
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → FloatingAnimationState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited