FlickProgressBarSettings constructor

FlickProgressBarSettings({
  1. Color playedColor = const Color.fromRGBO(255, 255, 255, 1),
  2. Color bufferedColor = const Color.fromRGBO(255, 255, 255, 0.38),
  3. Color handleColor = const Color.fromRGBO(255, 255, 255, 1),
  4. Color backgroundColor = const Color.fromRGBO(255, 255, 255, 0.24),
  5. EdgeInsetsGeometry padding = const EdgeInsets.symmetric(vertical: 10),
  6. double height = 3,
  7. double handleRadius = 3.3,
  8. double curveRadius = 4,
  9. GetProgressBarPlayedPaint? getPlayedPaint,
  10. GetProgressBarBufferedPaint? getBufferedPaint,
  11. GetProgressBarHandlePaint? getHandlePaint,
  12. GetProgressBarBackgroundPaint? getBackgroundPaint,
})

Implementation

FlickProgressBarSettings({
  this.playedColor = const Color.fromRGBO(255, 255, 255, 1),
  this.bufferedColor = const Color.fromRGBO(255, 255, 255, 0.38),
  this.handleColor = const Color.fromRGBO(255, 255, 255, 1),
  this.backgroundColor = const Color.fromRGBO(255, 255, 255, 0.24),
  this.padding = const EdgeInsets.symmetric(
    vertical: 10,
  ),
  this.height = 3,
  this.handleRadius = 3.3,
  this.curveRadius = 4,
  this.getPlayedPaint,
  this.getBufferedPaint,
  this.getHandlePaint,
  this.getBackgroundPaint,
});