ActorAnimation class

Constructors

ActorAnimation()

Properties

animatedComponents List<ComponentAnimation>
read-only
duration double
read-only
fps int
read-only
hashCode int
The hash code for this object. [...]
read-only, inherited
isLooping bool
read-only
name String
read-only
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

apply(double time, ActorArtboard artboard, double mix) → void
Apply the specified time to all the components of this animation. This operation will result in the application of the keyframe values at the given time, and perform interpolation if needed. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited
triggerEvents(List<ActorComponent> components, double fromTime, double toTime, List<AnimationEventArgs> triggerEvents) → void

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited

Static Methods

read(StreamReader reader, List<ActorComponent> components) ActorAnimation