ActorEvent class

Inheritance

Constructors

ActorEvent()

Properties

artboard ActorArtboard
read / write, inherited
dependents ↔ List<ActorComponent>
read / write, inherited
dirtMask ↔ int
read / write, inherited
graphOrder ↔ int
read / write, inherited
hashCode → int
The hash code for this object.
read-only, inherited
idx ↔ int
read / write, inherited
name → String
read-only, inherited
parent ActorNode
read / write, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

completeResolve() → void
override
makeInstance(ActorArtboard resetArtboard) ActorComponent
override
onDirty(int dirt) → void
override
update(int dirt) → void
override
copyComponent(ActorComponent component, ActorArtboard resetArtboard) → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
onParentChanged(ActorNode from, ActorNode to) → void
inherited
resolveComponentIndices(List<ActorComponent> components) → void
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited

Static Methods

read(ActorArtboard artboard, StreamReader reader, ActorEvent component) ActorComponent
override