ActorConstraint class

Inheritance
Implementers

Constructors

ActorConstraint()

Properties

isEnabled ↔ bool
read / write
strength ↔ double
read / write
artboard ActorArtboard
read / write, inherited
dependents ↔ List<ActorComponent>
read / write, inherited
dirtMask ↔ int
read / write, inherited
graphOrder ↔ int
read / write, inherited
hashCode → int
The hash code for this object.
read-only, inherited
idx ↔ int
read / write, inherited
name → String
read-only, inherited
parent ActorNode
read / write, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

constrain(ActorNode node) → void
copyConstraint(ActorConstraint node, ActorArtboard resetArtboard) → void
markDirty() → void
onDirty(int dirt) → void
override
resolveComponentIndices(List<ActorComponent> components) → void
override
completeResolve() → void
inherited
copyComponent(ActorComponent component, ActorArtboard resetArtboard) → void
inherited
makeInstance(ActorArtboard resetArtboard) ActorComponent
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
onParentChanged(ActorNode from, ActorNode to) → void
inherited
toString() → String
Returns a string representation of this object.
inherited
update(int dirt) → void
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited

Static Methods

read(ActorArtboard artboard, StreamReader reader, ActorConstraint component) ActorConstraint
override