ActorPaint class
- Inheritance
- Object
- ActorComponent
- ActorPaint
- Implementers
Constructors
Properties
- artboard ↔ ActorArtboard
-
read / write, inherited
-
dependents
↔ List<
ActorComponent> -
read / write, inherited
- dirtMask ↔ int
-
read / write, inherited
- graphOrder ↔ int
-
read / write, inherited
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- idx ↔ int
-
read / write, inherited
- name → String
-
read-only, inherited
- opacity ↔ double
-
read / write
- parent ↔ ActorNode
-
read / write, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- shape → ActorShape
-
read-only
Methods
-
completeResolve(
) → void -
override
-
copyComponent(
ActorComponent component, ActorArtboard resetArtboard) → void -
inherited
-
copyPaint(
ActorPaint component, ActorArtboard resetArtboard) → void -
makeInstance(
ActorArtboard resetArtboard) → ActorComponent -
inherited
-
markPaintDirty(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
onDirty(
int dirt) → void -
inherited
-
onParentChanged(
ActorNode from, ActorNode to) → void -
inherited
-
resolveComponentIndices(
List< ActorComponent> components) → void -
inherited
-
toString(
) → String -
A string representation of this object. [...]
inherited
-
update(
int dirt) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited
Static Methods
-
read(
ActorArtboard artboard, StreamReader reader, ActorPaint component) → ActorPaint -
override