ActorArtboard class
Constructors
- ActorArtboard(Actor actor)
Properties
- actor → Actor
-
read-only
-
animations
→ List<
ActorAnimation> -
read-only
- clipContents → bool
-
read-only
- componentCount → int
-
read-only
-
components
→ List<
ActorComponent> -
read-only
-
drawableNodes
→ List<
ActorDrawable> -
read-only
- drawNodeCount → int
-
read-only
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- height → double
-
read-only
- modulateOpacity ↔ double
-
read / write
- name → String
-
read-only
- nodeCount → int
-
read-only
-
nodes
→ List<
ActorNode> -
read-only
- origin → Vec2D
-
read-only
- overrideColor ↔ Float32List
-
read / write
- root → ActorNode
-
read-only
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- translation → Vec2D
-
read-only
- width → double
-
read-only
Methods
-
addDependency(
ActorComponent a, ActorComponent b) → bool -
addDirt(
ActorComponent component, int value, bool recurse) → bool -
advance(
double seconds) → void -
artboardAABB(
) → AABB -
completeResolveHierarchy(
) → void -
computeAABB(
) → AABB -
copyArtboard(
ActorArtboard artboard) → void -
getAnimation(
String name) → ActorAnimation -
getNode(
String name) → ActorNode -
initializeGraphics(
) → void -
makeInstance(
) → ActorArtboard -
makeInstanceWithActor(
Actor actor) → ActorArtboard -
markDrawOrderDirty(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
read(
StreamReader reader) → void -
readAnimationsBlock(
StreamReader block) → void -
readComponentsBlock(
StreamReader block) → void -
resolveHierarchy(
) → void -
sortDependencies(
) → void -
sortDrawOrder(
) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
-
operator [](
int index) → ActorComponent