FlameWorld class
Constructors
- FlameWorld(OxygenGame game)
Properties
- componentManager ↔ ComponentManager
-
getter/setter pairinherited
-
entities
→ UnmodifiableListView<
Entity> -
no setterinherited
- entityManager ↔ EntityManager
-
getter/setter pairinherited
- game → OxygenGame
-
The game this world belongs to.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- systemManager ↔ SystemManager
-
getter/setter pairinherited
Methods
-
createEntity(
[String? name]) → Entity -
Create a new Entity.
inherited
-
deregisterSystem<
T extends System> () → void -
Deregister a registered System.
inherited
-
execute(
double delta) → void -
Execute everything in the World once.
override
-
init(
) → void -
Initialize the World.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
registerComponent<
T extends Component< (V> , V>ComponentBuilder< T> builder) → void -
Register a Component builder.
inherited
-
registerSystem<
T extends System> (T system) → void -
Register a System.
inherited
-
remove(
String key) → void -
Remove extra data.
inherited
-
render(
Canvas canvas) → void - Render all the RenderSystems.
-
retrieve<
T> (String key) → T? -
Retrieve extra data.
inherited
-
store<
T> (String key, T item) → void -
Store extra data.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
double delta) → void - Render all the UpdateSystems.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited