PositionComponentEffect class
- Implementers
Constructors
- PositionComponentEffect(bool _initialIsInfinite, bool _initialIsAlternating, {dynamic onComplete()})
Properties
- component ↔ PositionComponent
-
read / write
- currentTime ↔ double
-
read / write
- curveDirection ↔ int
-
read / write
- driftTime ↔ double
-
read / write
- endAngle ↔ double
-
read / write
- endPosition ↔ Position
-
Used to be able to determine the end state of a sequence of effects
read / write
- endSize ↔ Position
-
read / write
- hashCode → int
-
The hash code for this object.
read-only, inherited
- isAlternating ↔ bool
-
read / write
- isDisposed → bool
-
read-only
- isInfinite ↔ bool
-
If the animation should first follow the initial curve and then follow the
curve backwards
read / write
- onComplete ↔ dynamic Function()
-
read / write
- percentage ↔ double
-
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- totalTravelTime → double
-
If the effect is alternating the travel time is double the normal
travel time
read-only
- travelTime ↔ double
-
read / write
Methods
-
dispose(
) → void -
hasFinished(
) → bool -
initialize(
PositionComponent _comp) → void -
isMax(
) → bool -
isMin(
) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
reset(
) → void -
toString(
) → String -
A string representation of this object.
inherited
-
update(
double dt) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited