XWidget extension

on

Methods

animation({dynamic from, dynamic to, XAnimationType configMap, dynamic curve, dynamic duration = const Duration(seconds: 1), dynamic autoPlay, dynamic onAnimationEnd, dynamic onAnimationBegin, dynamic iterationCount = 1, dynamic iterationInfinite = false, dynamic direction = AnimatedDirection.normal, dynamic delay = const Duration(seconds: 0), dynamic iterationDelay = const Duration(seconds: 0)}) Widget
bounce({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, double from = 50, bool infinite = false}) Widget
bounceInDown({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
bounceInLeft({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
bounceInRight({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
bounceInUp({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
dance({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, bool infinite = false}) Widget
elasticIn({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
elasticInDown({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
elasticInLeft({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
elasticInRight({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
elasticInUp({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeIn({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeInDown({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeInDownBig({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeInLeft({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeInLeftBig({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeInRight({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeInRightBig({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeInUp({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeInUpBig({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeOut({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeOutDown({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeOutDownBig({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeOutLeft({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeOutLeftBig({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeOutRight({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeOutRightBig({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeOutUp({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
fadeOutUpBig({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
flash({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, bool infinite = false}) Widget
flipInX({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
flipInY({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
jelloIn({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
pulse({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, bool infinite = false}) Widget
roulette({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, bool infinite = false, double spins = 2}) Widget
slideInDown({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
slideInLeft({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
slideInRight({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
slideInUp({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false}) Widget
spin({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, bool infinite = false, double spins = 2}) Widget
spinPerfect({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, bool infinite = false, double spins = 2}) Widget
swing({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, bool infinite = false}) Widget
toCenter({double widthFactor, double heightFactor, Key key}) Widget
------------------------------------------------------------------------ Center
xCenter({double widthFactor, double heightFactor, Key key}) Widget
xFlexable({FlexFit fit = FlexFit.loose, int flex = 1, Key key}) Widget
xSingleChildScroolView({Key key, bool reverse = false, ScrollController controller, DragStartBehavior dragStartBehavior = DragStartBehavior.start, EdgeInsetsGeometry padding, ScrollPhysics physics, bool primary, Axis scrollDirection = Axis.vertical}) Widget
------------------------------------------------------------------------ Single ChildScroll view
xSingleChildScroolViewClampingScrollPhysics({Key key, bool reverse = false, ScrollController controller, DragStartBehavior dragStartBehavior = DragStartBehavior.start, EdgeInsetsGeometry padding, bool primary, Axis scrollDirection = Axis.vertical}) Widget
------------------------------------------------------------------------ Single ChildScroll view
xSingleChildScroolViewNeverScrollableScrollPhysics({Key key, bool reverse = false, ScrollController controller, DragStartBehavior dragStartBehavior = DragStartBehavior.start, EdgeInsetsGeometry padding, bool primary, Axis scrollDirection = Axis.vertical}) Widget
------------------------------------------------------------------------ Single ChildScroll view NeverScrollableScrollPhysics
zoomIn({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, double form = 1.0}) Widget
zoomOut({bool animate = true, dynamic controller(AnimationController), Duration delay = const Duration(milliseconds: 0), Duration duration = const Duration(milliseconds: 3500), bool manualTrigger = false, double form = 0.0}) Widget