setOnPlayerLeave method

void setOnPlayerLeave(
  1. void callback(
    1. Player
    )
)

Pass event function to be called when a player leaves.

Implementation

void setOnPlayerLeave(void Function(Player) callback) {
  if (_firebaseRoomCommunicator == null) return;
  _firebaseRoomCommunicator!.setOnPlayerLeave(callback);
}