setOnPlayerJoin method

void setOnPlayerJoin(
  1. void callback(
    1. Player
    )
)

Pass event function to be called when a player joins.

Implementation

void setOnPlayerJoin(void Function(Player) callback) {
  if (_firebaseRoomCommunicator == null) return;
  _firebaseRoomCommunicator!.setOnPlayerJoin(callback);
}