setOnGameResponseFailure method

void setOnGameResponseFailure(
  1. void callback(
    1. CheckResultFailure
    )
)

Pass event function to be called when get game response fails.

Implementation

void setOnGameResponseFailure(void Function(CheckResultFailure) callback) {
  if (_firebaseRoomCommunicator == null) return;
  _firebaseRoomCommunicator!.setOnGameResponseFailure(callback);
}