createRoom method
Create a new room and join it.
Implementation
Future<bool> createRoom(Game game, [String? password]) async {
if (_firebaseRoomCommunicator != null || _joiningRoom) return false;
_joiningRoom = true;
_firebaseRoomCommunicator = await FirebaseRoomCommunicator.createRoom(
game: game, player: player, password: password);
_joiningRoom = false;
return true;
}