GameBuilder<T extends GameState> class
Receive live updates from the connected room from Firebase.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GameBuilder
Constructors
-
GameBuilder({Key? key, GameManager? gameManager, required Widget notStartedBuilder(BuildContext, RoomData, GameManager), required Widget gameStartedBuilder(BuildContext, RoomDataGameState<
T> , GameManager), Widget loadingBuilder(BuildContext)?, Widget errorBuilder(BuildContext, Object, StackTrace?)?}) -
const
Properties
- errorBuilder → Widget Function(BuildContext, Object, StackTrace?)?
-
Build widget when there is an error.
final
- gameManager → GameManager?
-
Game manager to interact with.
final
-
gameStartedBuilder
→ Widget Function(BuildContext, RoomDataGameState<
T> , GameManager) -
Build widget when game has started.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- loadingBuilder → Widget Function(BuildContext)?
-
Build widget when there is no data.
final
- notStartedBuilder → Widget Function(BuildContext, RoomData, GameManager)
-
Build widget when game has not started.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited