getGameResponse method

Either<CheckResultFailure, dynamic> getGameResponse({
  1. required Map<String, dynamic> request,
  2. required Player player,
  3. required GameState gameState,
  4. required List<Player> players,
  5. required Player host,
})

Return either a value or failure based on the given request.

Implementation

Either<CheckResultFailure, dynamic> getGameResponse(
    {required Map<String, dynamic> request,
    required Player player,
    required GameState gameState,
    required List<Player> players,
    required Player host}) {
  return const Left(UndefinedGameResponse());
}