checkGameEnd abstract method

Map<String, dynamic>? checkGameEnd({
  1. required GameState gameState,
  2. required List<Player> players,
  3. required Player host,
  4. required Random random,
})

Determine when the game has ended and return game end data.

Implementation

Map<String, dynamic>? checkGameEnd(
    {required GameState gameState,
    required List<Player> players,
    required Player host,
    required Random random});