sizeFactor property

double sizeFactor
final

The size of Texture is multiplied by this factor.

Some spacial values:

  • (-1.0, -0.0) scaling up to max of FijkView's width and height
  • (-2.0, -1.0) scaling up to FijkView's width
  • (-3.0, -2.0) scaling up to FijkView's height

Implementation

final double sizeFactor;