FbxScene class

Contains the description of a complete 3D scene.

Inheritance

Constructors

FbxScene()

Properties

allObjects Map<String, FbxObject>
read / write
animationStack List<FbxAnimStack>
read / write
cameras List<FbxCamera>
read / write
connectedFrom List<FbxObject>
read / write, inherited
connectedTo List<FbxObject>
read / write, inherited
currentFrame double
read / write
deformers List<FbxDeformer>
read / write
element FbxElement
read / write, inherited
endFrame double
read / write
endTime double
read-only
evaluator FbxAnimEvaluator
read / write
globalSettings FbxGlobalSettings
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
final
id int
read / write, inherited
lights List<FbxLight>
read / write
materials List<FbxMaterial>
read / write
meshes List<FbxMesh>
read / write
name String
read / write, inherited
nodeAttributes List<FbxNodeAttribute>
read / write, inherited
numConnectedFrom int
read-only, inherited
numConnectedTo int
read-only, inherited
poses List<FbxPose>
read / write
properties Map<String, FbxProperty>
read / write, inherited
reference String
read / write, inherited
rootNodes List<FbxNode>
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
scene FbxScene
read / write, inherited
sceneInfo FbxObject
read / write
skeletonNodes List<FbxSkeleton>
read / write
startFrame double
read / write
startTime double
read-only
textures List<FbxTexture>
read / write
timeMode int
read-only
type String
read / write, inherited
videos List<FbxVideo>
read / write

Methods

addProperty(String name, [dynamic defaultValue]) FbxProperty
inherited
connectTo(FbxObject object) → void
inherited
connectToProperty(String propertyName, FbxObject object) → void
inherited
findConnectionsByType(String type, [List<FbxObject> connections]) List<FbxObject>
inherited
getConnectedFrom(int index) FbxObject
inherited
getConnectedTo(int index) FbxObject
inherited
getNodeGlobalTransform(FbxNode node) Matrix4
getNodeLocalTransform(FbxNode node) Matrix4
getParentNode() FbxNode
inherited
getPose(int index) FbxPose
getProperty(String name) → dynamic
inherited
hasProperty(String name) bool
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
propertyNames() Iterable<String>
inherited
setProperty(String name, dynamic value) FbxProperty
inherited
timeToFrame(int timeValue) double
timeToSeconds(int timeValue) double
toDouble(dynamic x) double
inherited
toInt(dynamic x) int
inherited
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited