CellularNoise class
- Implemented types
Constructors
- CellularNoise({int seed = 1337, double frequency = .01, CellularDistanceFunction cellularDistanceFunction = CellularDistanceFunction.euclidean, CellularReturnType cellularReturnType = CellularReturnType.cellValue})
Properties
- cellularDistanceFunction → CellularDistanceFunction
-
final
- cellularReturnType → CellularReturnType
-
final
- frequency → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- seed → int
-
final
Methods
-
getNoise2(
double x, double y) → double -
override
-
getNoise3(
double x, double y, double z) → double -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
singleCellular2(
double x, double y) → double -
singleCellular2Edge2(
double x, double y) → double -
singleCellular2Edge3(
double x, double y, double z) → double -
singleCellular3(
double x, double y, double z) → double -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited