afterPaintImage property

AfterPaintImage? afterPaintImage

Implementation

AfterPaintImage? get afterPaintImage => _afterPaintImage;
void afterPaintImage=(AfterPaintImage? value)

Implementation

set afterPaintImage(AfterPaintImage? value) {
  if (value == _afterPaintImage) {
    return;
  }
  _afterPaintImage = value;
  markNeedsPaint();
}