addToPath method

  1. @override
void addToPath(
  1. Path path,
  2. Canvas canvas,
  3. Size size
)
override

Modify the path to your requirement here

Implementation

@override
void addToPath(Path path, Canvas canvas, Size size) {
  var p = _getEffectiveEnds(size);
  path.addPolygon(p, _close);
}