easy_udp library

usage example:

import 'dart:convert';
import 'package:easy_udp/easy_udp.dart';

start_server() async {
  // Create a EasyUDPSocket and bind to localhost:7777,
  // Note that you can also manually create a RawDatagramSocket 
  // and pass it to EasyUDPSocket(..) to create a EasyUDPSocket.
  final socket = await EasyUDPSocket.bind('localhost', 7777);

  while (true) {
    // Rather than subscribing to a stream of RawSocketEvents and
    // calling receive in the callback, which is the case when using
    // RawDatagramSocket, with EasyUDPSocket, you can get Datagram 
    // on demand with `receive` method.
    final datagram = await socket.receive();
    print('Server received: ${ascii.decode(datagram.data)} from ${datagram.port}');

    // use `sendBack` to send message to where a Datagram comes from.
    // This is a shorthand of:
    // socket.send(somedata, datagram.address, datagram.port);
    socket.sendBack(datagram, ascii.encode('pong'));

start_client(int port) async {
  final socket = await EasyUDPSocket.bind('localhost', port);
  socket.send(ascii.encode('ping'), 'localhost', 7777);
  final resp = await socket.receive();
  print('Client $port received: ${ascii.decode(resp.data)}');

  // `close` method of EasyUDPSocket is awaitable.
  await socket.close();
  print('Client $port closed');

main() async {
  await Future.delayed(Duration(seconds: 1));


EasyUDPSocket is a wrapper over RawDatagramSocket to make life easier.