drm_wv_fp_player (Beta Version)

An awesome Flutter plugin for Playing Widevine and Fairplay(Incomplete still) DRM Contents For Android and IOS Phones

Getting Started

This project is a starting point for a Flutter app for VOD based Apps We have Integrated DRM for Flutter based VOD App The development is Premature stage and I need volunteers to work on the IOS counter part We used Android's Exoplayer,Framework to integrate in Native Android And video_player, in flutter the following project is the combination of both Exoplayer and video_player (I don't have Mac-System to work on IOS part) The project is still in beta stage. And I am trying to get all help i can get I have completed 30% of the project.I will complete the remaining, once I get the time or resources

Flutter Plugin

plug-in package, a specialized package that includes platform-specific implementation code for Android and/or iOS.

For help getting started with Flutter, view Google's online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.


First, add drm_wv_fp_player as a dependency in your pubspec.yaml file.


Warning: Still have to wait


Ensure the following permission is present in your Android Manifest file, located in `/android/app/src/main/AndroidManifest.xml:

<uses-permission android:name="android.permission.INTERNET"/>

The Flutter project template adds it, so it may already be there.

Supported Formats

  • On Android, the backing player is ExoPlayer, please refer here for list of supported formats.


  • Widevine is currently supported
  • HDCP Compilence is seems to be working
  • Playready is not functional in android
  • Fairplay I need a MAC book and Apple Account
  • DASH is supported with adaptive streaming
  • MULTI-DRM Sample will be added once Fairplay is Fixed
  • All Functionality of Exoplayer will be replicated.


import 'package:drm_wv_fp_player/drm_wv_fp_player.dart';
import 'package:drm_wv_fp_player/model/secured_video_content.dart';

void main() => runApp(VideoApp());

class VideoApp extends StatefulWidget {
  _VideoAppState createState() => _VideoAppState();

class _VideoAppState extends State<VideoApp> {
  VideoPlayerController _controller;

  void initState() {
      _controller = VideoPlayerController.exoplayerMeidaFrameWork(MediaContent(
        name: "WV: Secure SD (cenc,MP4,H264)",//Can be null
        uri: 'https://storage.googleapis.com/wvmedia/cenc/h264/tears/tears_sd.mpd',//Google Test Content
        extension: null,//Pending Work
        drm_scheme: 'widevine',
        drm_license_url: 'https://proxy.uat.widevine.com/proxy?provider=widevine_test', //Google Test License
        ad_tag_uri: null,//Pending work
        spherical_stereo_mode: null, //Pending Work
        playlist: null, //Pending Work
        ..initialize().then((_) {
          // Ensure the first frame is shown after the video is initialized, even before the play button has been pressed.
          setState(() {});

  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Video Demo',
      home: Scaffold(
        body: Center(
          child: _controller.value.initialized
              ? AspectRatio(
                  aspectRatio: _controller.value.aspectRatio,
                  child: VideoPlayer(_controller),
              : Container(),
        floatingActionButton: FloatingActionButton(
          onPressed: () {
            setState(() {
                  ? _controller.pause()
                  : _controller.play();
          child: Icon(
            _controller.value.isPlaying ? Icons.pause : Icons.play_arrow,

  void dispose() {


  1. DARWIN V TOMY, --Yep that's meee
  2. Imiginary Friend
  3. Motivatiors
  4. And My Computer which keeps hanging while i work on Android Studio
  5. Google Search
  • LinkdIn, If any one wants Connect me. I am happy to help
  • PayPal, In case If anyone wants to buy me a :coffee: