deact library
Classes
- ComponentContext
- A ComponentContext is the interface for component to the Deact API. It is provied to the component, when it is rendered.
- ComponentNode
- Super class for class-based components.
- Deact
- This interface provides an API to the Deact application.
- DeactNode
- A Deact application consists of a hierarchy of DeactNodes.
- Deferred
- Deact internally stores a deferred component as a class of this type.
- ElementNode
- A ElementNode is a DeactNode that represents a DOM element.
- FragmentNode
- A FragmentNode is a DeactNode with no content except its children.
- Functional
- Deact internally stores a functional component as a class of this type.
- GlobalProvider
- A combination of a GlobalStateProvider and a GlobalRefProvider.
- GlobalRefProvider
- The state of a component that implements this interface is global to all its child components.
-
GlobalRefProviderComponent<
T> - A GlobalRefProvider introduces a Ref in the node hierarchy, that is accessible by every component beneath the provider. The components can read the value of the reference or change the value.
- GlobalStateProvider
- The state of a component that implements this interface is global to all its child components.
-
GlobalStateProviderComponent<
T> - A GlobalStateProviderComponent introduces a State in the node hierarchy, that is accessible by every component beneath the provider. The components can just read that state or change the state. If the state is changed everything beneath the provider will be rerendered.
-
Ref<
T> - A reference to a value.
- RootNode
-
State<
T> - A state for a component or a state provider.
- TextNode
- A TextNode is a DeactNode that adds a text to the DOM.
Extensions
- DeactString on String
- Adds the getter txt to the String class.
Functions
-
deact(
String selector, RootNodeProvider root) → Deact - The entrypoint to mount a Deact application to the DOM.
-
deferred(
DeactNode builder(), {Object? key}) → DeactNode - Normally, the effects of a component node are executed after the created node is rendered. Thus, any global state or reference created in an effect can't be accessed in the child nodes.
-
el(
String name, {Object? key, Ref< Element?> ? ref, Map<String, Object> ? attributes, Map<String, Object> ? listeners, Iterable<DeactNode> ? children}) → ElementNode - Creates an ElementNode node.
-
empty(
) → FragmentNode -
A FragmentNode with no children nodes. Renders nothing
to the DOM. This is an alternative to providing
null
. -
fc(
FunctionalComponent builder, {Object? key}) → DeactNode - A helper function to implement functional components.
-
fragment(
Iterable< DeactNode> children) → FragmentNode -
Creates a
Fragement
node with the givenchildren
. -
globalRef<
T> ({Object? key, required String name, T? initialValue, required Iterable< DeactNode> children}) → DeactNode - Creates a GlobalRefProvider.
-
globalState<
T> ({Object? key, required String name, T? initialValue, required Iterable< DeactNode> children}) → DeactNode - Creates a GlobalStateProviderComponent.
-
txt(
String text) → TextNode -
Creates a TextNode node with the given
text
.
Typedefs
- AfterRender = void Function(Deact)
- Cleanup = void Function()
- A function to be called to cleanup an effect.
- Effect = Cleanup? Function()
- An Effect is a function to be called when a compoenent was (re)rendered.
-
EventListener<
E extends Event> = void Function(E event) - A listener for an HTML event.
- FunctionalComponent = DeactNode Function(ComponentContext ctx)
- A function that creates a component.
-
InitialValueProvider<
T> = T Function() - A function to provide an intial value.
- RootNodeProvider = DeactNode Function(Deact)
- A function to provide the root node to the deact function.