glUniformBlockBinding function

void glUniformBlockBinding (int program, int uniformBlockIndex, int uniformBlockBinding, [ String method = "glUniformBlockBinding", String sig = "i4ni4ni4nv00" ])

Implementation

void glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding, [String method = "glUniformBlockBinding", String sig ="i4ni4ni4nv00"]) native "dyncall";