glTextureSubImage1D function

void glTextureSubImage1D (int texture, int level, int xoffset, int width, int format, int type, TypedData pixels, [ String method = "glTextureSubImage1D", String sig = "i4ni4ni4ni4ni4ni4nt00v00" ])

Implementation

void glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, TypedData pixels, [String method = "glTextureSubImage1D", String sig ="i4ni4ni4ni4ni4ni4nt00v00"]) native "dyncall";