glTextureStorage1D function

void glTextureStorage1D (int texture, int levels, int internalformat, int width, [ String method = "glTextureStorage1D", String sig = "i4ni4ni4ni4nv00" ])

Implementation

void glTextureStorage1D(int texture, int levels, int internalformat, int width, [String method = "glTextureStorage1D", String sig ="i4ni4ni4ni4nv00"]) native "dyncall";