glTexBufferRange function

void glTexBufferRange (int target, int internalformat, int buffer, int offset, int size, [ String method = "glTexBufferRange", String sig = "i4ni4ni4ni4pi4pv00" ])

Implementation

void glTexBufferRange(int target, int internalformat, int buffer, int offset, int size, [String method = "glTexBufferRange", String sig ="i4ni4ni4ni4pi4pv00"]) native "dyncall";