glRenderbufferStorage function

void glRenderbufferStorage (int target, int internalformat, int width, int height, [ String method = "glRenderbufferStorage", String sig = "i4ni4ni4ni4nv00" ])

Implementation

void glRenderbufferStorage(int target, int internalformat, int width, int height, [String method = "glRenderbufferStorage", String sig ="i4ni4ni4ni4nv00"]) native "dyncall";