glGetNamedBufferSubData function

void glGetNamedBufferSubData (int buffer, int offset, int size, TypedData data, [ String method = "glGetNamedBufferSubData", String sig = "i4ni4pi4nt00v00" ])

Implementation

void glGetNamedBufferSubData(int buffer, int offset, int size, TypedData data, [String method = "glGetNamedBufferSubData", String sig ="i4ni4pi4nt00v00"]) native "dyncall";