glGetCompressedTextureSubImage function

void glGetCompressedTextureSubImage (int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, TypedData pixels, [ String method = "glGetCompressedTextureSubImage", String sig = "i4ni4ni4ni4ni4ni4ni4ni4ni4nt00v00" ])

Implementation

void glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, TypedData pixels, [String method = "glGetCompressedTextureSubImage", String sig ="i4ni4ni4ni4ni4ni4ni4ni4ni4nt00v00"]) native "dyncall";