glBindBuffersBase function

void glBindBuffersBase (int target, int first, int count, TypedData buffers, [ String method = "glBindBuffersBase", String sig = "i4ni4ni4nt00v00" ])

Implementation

void glBindBuffersBase(int target, int first, int count, TypedData buffers, [String method = "glBindBuffersBase", String sig ="i4ni4ni4nt00v00"]) native "dyncall";