outcome property
Outcome?
get
outcome
The outcome of the game, or null if the game is not over.
Implementation
Outcome? get outcome {
if (variantOutcome != null) {
return variantOutcome;
} else if (isCheckmate) {
return Outcome(winner: turn.opposite);
} else if (isInsufficientMaterial || isStalemate) {
return Outcome.draw;
} else {
return null;
}
}