ShapeHandler class

A ShapeHandler defines what is needed to construct and persist geometries based upon the shapefile specification.

@author aaime @author Ian Schneider

Implementers

Constructors

ShapeHandler()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

getLength(dynamic geometry) int
Get the length of the given geometry Object in bytes not 16-bit words. This is easier to keep track of, since the ByteBuffer deals with bytes. Do not include the 8 bytes of record. [...]
getShapeType() ShapeType
Get the ShapeType of this handler. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
read(LByteBuffer buffer, ShapeType type, bool flatGeometry) → dynamic
Read a geometry from the ByteBuffer. The buffer's position, byteOrder, and limit are set to that which is needed. The record has been read as well as the shape type integer. The handler need not worry about reading unused information as the ShapefileReader will correctly adjust the buffer position after this call. [...]
toString() String
A string representation of this object. [...]
inherited
write(LByteBuffer buffer, Object geometry) → void
Write the geometry into the ByteBuffer. The position, byteOrder, and limit are all set. The handler is not responsible for writing the record or shape type integer. [...]

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited