WindowEventID enum
SDL_WindowEventID.
Constructors
- WindowEventID()
-
const
Values
- none → const WindowEventID
-
SDL_WINDOWEVENT_NONE = 0
- shown → const WindowEventID
-
SDL_WINDOWEVENT_SHOWN = 1
-
SDL_WINDOWEVENT_HIDDEN = 2
- exposed → const WindowEventID
-
SDL_WINDOWEVENT_EXPOSED = 3
- moved → const WindowEventID
-
SDL_WINDOWEVENT_MOVED = 4
- resized → const WindowEventID
-
SDL_WINDOWEVENT_RESIZED = 5
- sizeChanged → const WindowEventID
-
SDL_WINDOWEVENT_SIZE_CHANGED = 6
- minimized → const WindowEventID
-
SDL_WINDOWEVENT_MINIMIZED = 7
- maximized → const WindowEventID
-
SDL_WINDOWEVENT_MAXIMIZED = 8
- restored → const WindowEventID
-
SDL_WINDOWEVENT_RESTORED = 9
- enter → const WindowEventID
-
SDL_WINDOWEVENT_ENTER = 10
- leave → const WindowEventID
-
SDL_WINDOWEVENT_LEAVE = 11
- focusGained → const WindowEventID
-
SDL_WINDOWEVENT_FOCUS_GAINED = 12
- focusLost → const WindowEventID
-
SDL_WINDOWEVENT_FOCUS_LOST = 13
- close → const WindowEventID
-
SDL_WINDOWEVENT_CLOSE = 14
- takeFocus → const WindowEventID
-
SDL_WINDOWEVENT_TAKE_FOCUS = 15
- hitTest → const WindowEventID
-
SDL_WINDOWEVENT_HIT_TEST = 16
- iccprofChanged → const WindowEventID
-
SDL_WINDOWEVENT_ICCPROF_CHANGED = 17
- displayChanged → const WindowEventID
-
SDL_WINDOWEVENT_DISPLAY_CHANGED = 18
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
WindowEventID> - A constant List of the values in this enum, in order of their declaration.